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SurvivorZ, a 2D isoemtric game for Android OS

Posted on April 6, 2015

For an Android mobile development course, we decided to create a game for Android. The game idea was based off of Rebuild, a popular iOS and Android game. Link to Rebuild (external site) I took the roles of project lead and lead programmer. The work for these roles included: Project lead roles: Researching and learning […]

Project Estimation Database

Posted on March 30, 2015

I can’t disclose much of the details of the project estimation database but I will generally discuss: Motivation Stakeholders Goals Implementation Mockup UI Results Estimated Completion Date Motivation Estimating piping process jobs can be especially daunting when using an archaic pencil-paper system. One must keep track of different categories of work of various sizes spread […]

Motion Capture Research

Posted on March 30, 2015

Motion Capture Research In the Spring of 2012, a fellow research member and I researched methods in motion capture for physical therapists under the supervision of Dr. Diaz. Goals: Remove the subjective opinions of physical therapists. Ease the therapy of patients undergoing physical therapy The research began with the use of a motion capture “arena” […]

Legomindstorms NXT

Posted on March 30, 2015

Here is a small project a friend and I worked on using the Lego mindstorms NXT.  Essentially, the robot detects if any physical object has pushed against a touch sensor. If so, then the robot clamps onto the object and attempts to move it. We programmed the sensors and intelligence onto the brick using leJOS. […]